Level Design – Player Skill

Level designs should be designed inline with the players skill. The 1st level should therefore only include 1 Invader type and 1 path for the player to defend.

Level One: 1 Invader type. 1 path. 2 tower types.

Level Two: 1 Invader type. 2 paths. 2 tower types.

Level Three: 2 Invader types. 2 paths. 3 tower types.

 

[Insert diagram]

Advertisements

Leave a Reply

Fill in your details below or click an icon to log in:

WordPress.com Logo

You are commenting using your WordPress.com account. Log Out / Change )

Twitter picture

You are commenting using your Twitter account. Log Out / Change )

Facebook photo

You are commenting using your Facebook account. Log Out / Change )

Google+ photo

You are commenting using your Google+ account. Log Out / Change )

Connecting to %s